Ian Tyrrell

Christian. Husband. Father. Software Engineer. Copy-polisher.

Polished Game Copy

Over the past few years, I've helped a number of board game creators polish their game copy for publication. Some of the more notable games I've provided copyediting and proofreading for include Scythe, Monstrous, and the upcoming Charterstone.

I've also been a proofreader on several books, including Myths of Innovation by Scott Berkun, as well as Kathy Sierra's Badass: Making Users Awesome

If you'd like to find out more about polishing game copy, or would like a quote for your game, check out Game Copy Polish.